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Candy land
Candy land









A player who lands on such a space is stuck (all cards are ignored) until a card is drawn of the same color as the square.

candy land

Two of these spaces were designated as "cherry pitfalls" and the other was situated in Molasses Swamp.

candy land

This move can be either forward or backward in the classic game backward moves can be ignored for younger players in the 2004 version of the game.īefore the 2006 version, there were three colored spaces marked with a dot. The deck has one card for each named location, and drawing such a card moves a player directly to that board location. Some cards have two marks of a color, in which case the player moves his or her marker ahead to the second-next space of that color. Players take turns removing the top card from a stack, most of which show one of six colors, and then moving their marker ahead to the next space of that color. The remaining pink spaces are named locations such as Candy Cane Forest and Gum Drop Mountain, or characters such as Queen Frostine and Gramma Nutt. The board consists of a winding, linear track made of 134 spaces, most red, green, blue, yellow, orange or purple. The race is woven around a storyline about finding King Kandy, the lost king of Candy Land.

candy land

5.3 Other references in popular culture.











Candy land